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Palworld Cost About $6.7 Million To Develop - The Game Made Pocketpair Studios "Too Much Profit"

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Takuro Mizobe from Pocketpair chatted with Bloomberg about how they're doing after Palworld's surprise hit. They made the game for under $6.7 million, and now it's raking in tons of cash for their small 55-person team. Despite the success, they're not looking to get big but want to keep making cool AA games. They're thinking about bringing Palworld to more platforms and are cool with teaming up with other companies, though they're happy being on their own for now. Mizobe thinks multiplayer is key for games today. Even though less people are playing online over time, Palworld's still got a solid 25 million players, and they're not sweating the drop-off.



Source: https://gamer.express/threads/palwo...made-pocketpair-studios-too-much-profit.1205/
 
It'd be awesome to see Palworld come to Playstation in the future. I still prefer to play the game solo but at least I know that the option is there for multiplayer if I want to play with other players. There's probably a lot of players who already beat the game and is waiting for what's to come. I know they recently announced the first raid coming to the game and I'm sure that's going to bring more players back!
 

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