MysticWolf01
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As an upgrade to the surgery table that allows us to slot certain traits to our pals, the ancient one will allow us to select one trait from a pal and "surgically" remove it. Turning the trait into a consumable chip that we can slot into a pal of our choosing. Removal of the trait will kill the patient. This will cut down on the grind for that very specific build. Optionally, to preserve the balance if this is too cheaty, the recipient can only receive one of these transplants from any source. This way you cant stockpile the god traits then fill up the one good pal you have. OR, make subsequent transplants increasingly expensive.





