AlesterRune
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I have the following problem in my base:
Some tasks are never getting done. Mostly this is the case for the Mill and Crusher right now, but there are other facilities that have the same problem.
Currently I have two options to "solve" this:
1. I can assign a Pal to a specific facility. This has the downside that the Pal stands there and does nothing, if there is nothing to do at the specific facility.
2. I disable everything but one of their skills (in my case Watering) and hope they do get there at some point.
What I'd like to be able to do:
- Similar to the way I can disable skills on specific Pals, it should be possible to change their prioritisation of Tasks by Skill
e.g. I tell a Penking Watering has prio 1, Mining has prio 2, Handiwork has prio 3, Cooling prio 4 and Hauling prio 5
or I tell Mammorest Planting is prio 1, if there is nothing to plant do either Mining or Lumbering
and so on.
Some tasks are never getting done. Mostly this is the case for the Mill and Crusher right now, but there are other facilities that have the same problem.
Currently I have two options to "solve" this:
1. I can assign a Pal to a specific facility. This has the downside that the Pal stands there and does nothing, if there is nothing to do at the specific facility.
2. I disable everything but one of their skills (in my case Watering) and hope they do get there at some point.
What I'd like to be able to do:
- Similar to the way I can disable skills on specific Pals, it should be possible to change their prioritisation of Tasks by Skill
e.g. I tell a Penking Watering has prio 1, Mining has prio 2, Handiwork has prio 3, Cooling prio 4 and Hauling prio 5
or I tell Mammorest Planting is prio 1, if there is nothing to plant do either Mining or Lumbering
and so on.





