Mizukuu
PokeyTard
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I just started playing the most recent patched steam version and already encountered a small number of bugs and glitches myself. As a result of researching them I found numerous claims, both good and bad across the net. I thought I'd make a thread for everyone to post any Glitches/Bugs they may have personally experienced, or link ones they've heard or read about. Having a place to reference known issues and possible solutions might help us entirely avoid, or at least be able to work around some of it.
First off, most importantly people are still crashing and losing saves, and the devs are aware and working on it, as we can tell by the warning on the main page:
So friendly reminder to everyone in the meantime -
Remember, Jesus helps those who help themselves..

As I mentioned in the >thread about restoring lost saves<..
Your files are in >Users >*Your username* >AppData >Local >Pal >Saved >SaveGames >*Your random user numbers* > *More numbers*
You can get there slightly quicker by opening a file browser and typing %localappdata% into the navigation bar, or pressing win key and typing %appdata% and press enter, then just back out one level to go into local folder where it is.
I just backup the whole SaveGames folder periodically in place with 7zip, but you can copy and back it up however/wherever you prefer.
There seems to be a few severe issues and a fair bit of minor ones this update. I've found most of them reported by users in comments here >on the Palworld subreddit<, and also the >Steam patchnotes<.. Most notably- Lifmunk Effigies are supposed to be fixed but plenty of people claim it didn't seem to improve [I'd take those claims with a grain of salt until further notice]. Some players are saying capture rates are seemingly better in this version, others complain of the change not taking if you've already upgraded, and suspecting the issues might be permanently ingrained in their saves. A bunch of new bugs were introduced in this version update as well, including a few I've experienced firsthand- like pals getting stuck in place/ stuck in terrain unable to work/eat, and >Chillets Ice missiles not going anywhere when mounted<.
The most irritating and rampant one in this version other than save corruption issues is definitely Pals glitching out and not working, moving, or eating, and all getting sick and injured if as a result. It seems to happen more if you AFK farm, and it's happening at all times on dedicated servers if they are left out and active when you log off, and does not take long to wreak havoc. So, everyone beware of that if you play on dedicated servers, and try to remember to put them in the box before ending your sessions! Silver lining is they don't seem to outright die, they just get really messed up and inefficient/ sick, requiring costly amounts of resources to craft medicines and heal. I can't find where I saw it in reddit comments, but some users said better food you've cooked like Jam-filled Bun will help them keep sanity and not get sick, and if you build your base on flat ground they'll get stuck less or not at all. Haven't tested it yet but will try to soon.
>Asmongolds recent Palworld vid< seems to confirm most of those claims. Hopefully Pocketpair get it together quickly with a better patch next time! The game is really fun for an early access, and full of potential despite the pals getting stuck and needing micromanagement ATM! Too bad we can't tell steam what version to run in the beta menu.. Hopefully they will listen to requests and think to implement that in the near future! Seems like the previous update was a little more solid and this one might've been a little rushed before it was ready.
First off, most importantly people are still crashing and losing saves, and the devs are aware and working on it, as we can tell by the warning on the main page:
So friendly reminder to everyone in the meantime -
Remember, Jesus helps those who help themselves..
As I mentioned in the >thread about restoring lost saves<..
Your files are in >Users >*Your username* >AppData >Local >Pal >Saved >SaveGames >*Your random user numbers* > *More numbers*
You can get there slightly quicker by opening a file browser and typing %localappdata% into the navigation bar, or pressing win key and typing %appdata% and press enter, then just back out one level to go into local folder where it is.
I just backup the whole SaveGames folder periodically in place with 7zip, but you can copy and back it up however/wherever you prefer.
There seems to be a few severe issues and a fair bit of minor ones this update. I've found most of them reported by users in comments here >on the Palworld subreddit<, and also the >Steam patchnotes<.. Most notably- Lifmunk Effigies are supposed to be fixed but plenty of people claim it didn't seem to improve [I'd take those claims with a grain of salt until further notice]. Some players are saying capture rates are seemingly better in this version, others complain of the change not taking if you've already upgraded, and suspecting the issues might be permanently ingrained in their saves. A bunch of new bugs were introduced in this version update as well, including a few I've experienced firsthand- like pals getting stuck in place/ stuck in terrain unable to work/eat, and >Chillets Ice missiles not going anywhere when mounted<.
The most irritating and rampant one in this version other than save corruption issues is definitely Pals glitching out and not working, moving, or eating, and all getting sick and injured if as a result. It seems to happen more if you AFK farm, and it's happening at all times on dedicated servers if they are left out and active when you log off, and does not take long to wreak havoc. So, everyone beware of that if you play on dedicated servers, and try to remember to put them in the box before ending your sessions! Silver lining is they don't seem to outright die, they just get really messed up and inefficient/ sick, requiring costly amounts of resources to craft medicines and heal. I can't find where I saw it in reddit comments, but some users said better food you've cooked like Jam-filled Bun will help them keep sanity and not get sick, and if you build your base on flat ground they'll get stuck less or not at all. Haven't tested it yet but will try to soon.
>Asmongolds recent Palworld vid< seems to confirm most of those claims. Hopefully Pocketpair get it together quickly with a better patch next time! The game is really fun for an early access, and full of potential despite the pals getting stuck and needing micromanagement ATM! Too bad we can't tell steam what version to run in the beta menu.. Hopefully they will listen to requests and think to implement that in the near future! Seems like the previous update was a little more solid and this one might've been a little rushed before it was ready.





