Well not really... but
there's some ongoing controversy online, what do you expect? Wait, are we going to go bankrupt because of the server costs?" That's the question Takuro Mizobe, the boss of Palworld developer Pocketpair, posed on X (Twitter) when he shared the monthly server costs of the game, which currently amount to a whopping $478,000.
Presumably, it was just a joke, but nevertheless, it is a significant expense. Although Palworld has already reached more than 19 million players, there's a real chance that adjustments will need to be made to the revenue model in order to continue affording these costs.
A network engineer from Palworld responded to his boss's message by saying that, as instructed, they are doing what needs to be done to ensure that the service of Palworld never goes offline again, "no matter what," making it clear that the servers can indeed cost a bit.
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